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Fix Eight
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1992 |
Sequel to Outzone. |
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Eight Ball Action
|
1984 |
a Nintendo conversion
kit - simulated pool / billiards |
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Ikari Warriors
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1986 |
Jungle combat with guns and grenades against an army of evildoers. Lots
of powerups and an eight-direction turning joystick/knob to control
you fighter. Plus you get to jump into tanks! A classic two player
reminiscent of Front Line. |
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Big Striker ビッグストライカー
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1992 |
Big Striker is a soccer game with an isometric view, eight teams, and dynamic weather effects. Players use a three-button control scheme for passing, shooting, and feints, emphasizing fast-paced, strategic arcade play. |
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Super Street Fighter II: The New Challengers スーパーストリートファイターII
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1993 |
Super Street Fighter II arcade expanded the roster to 16 characters, improved graphics and audio, rebalanced gameplay, added a scoring system and color options, and introduced an eight-player Tournament Battle mode. |
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Street Fighter II: The World Warrior ストリートファイターII
|
1991 |
Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics. |
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Street Fighter II' Turbo: Hyper Fighting ストリートファイターII′ ターボ
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1992 |
Choose from the original eight characters plus new boss characters in a speed-up version of Street Fighter 2: Champion Edition. |
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Virtua Striker 3 バーチャストライカー
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2001 |
Virtua Striker 3 ntroduces new teams, improved 3D graphics, and expanded match modes. Maintains the series’ arcade-focused gameplay with fast, action-driven soccer, dynamic camera angles, and fluid animations. |
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Grand Striker グランドストライカー
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1993 |
Grand Striker (also called Grand Striker Human Cup) is a Japanese arcade soccer game where players advance through five tournament stages to win the Human Cup. The gameplay is fast-paced and accessible, emphasizing fun and straightforward arcade action. |
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Street Fighter EX Plus ストリートファイターEXプラス
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1997 |
Street Fighter EX Plus added all hidden characters from the original EX plus four new fighters, raising the roster to 21 playable characters. |
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Super Street Fighter II Turbo スーパーストリートファイターIIX
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1994 |
Super Street Fighter II Turbo arcade ran on CPS2 hardware with advanced graphics and Q-Sound audio, introduced the Super Combo system, selectable speed settings, and the hidden character Akuma. |
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Street Fighter Alpha 3 ストリートファイターZERO3
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1998 |
Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster. |
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Super Street Fighter IV スーパーストリートファイターIV
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2009 |
Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings. |
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Sengeki Striker 旋激ストライカー
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1997 |
Sengeki Striker is a Japan-only vertical shoot ’em up where players pilot a ship with multiple auxiliary weapons, chaining enemy kills for high scores. The game combines fast-paced shooting, dynamic explosions, and strategic use of bombs and Gambits. |
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Strikers 1945 ストライカーズ1945
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1995 |
Strikers 1945 is a fast-paced vertical shooter where players pilot WWII-era planes against waves of enemies and bosses, emphasizing skillful shooting, dodging, and strategic power-up use. |
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Virtua Striker 2 Version 2000
|
1999 |
Update to Virtual Striker 2. Updated team rosters and player statistics, refined gameplay mechanics, and new animations for more fluid matches. Emphasizes speed, arcade intensity, and counterattack opportunities while keeping controls simple. |
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Street Fighter III: New Generation ストリートファイターIII
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1997 |
Sequel to Street Fighter II. Street Fighter III introduces parrying, Super Arts, and extended hit stun mechanics, combining traditional 1-on-1 combat with new movement, attack, and combo options |
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Ultra Street Fighter IV ウルトラストリートファイターIV
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2010 |
Ultra Street Fighter IV, released in arcades on April 17, 2014, added new characters, stages, and gameplay refinements, serving as the final arcade iteration of Street Fighter IV. |
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Street Fighter II': Champion Edition ストリートファイターII ダッシュ
|
1992 |
Street Fighter II': Champion Edition arcade added playable bosses, mirror matches, and gameplay balance adjustments, enhancing competitive depth while retaining the original format. |
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Virtua Striker バーチャストライカー
|
1994 |
Virtua Striker is a soccer game featuring fast-paced, 3D polygonal gameplay, emphasizing speed, action, and dramatic plays over realism. |
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Virtua Striker 2 バーチャストライカー2
|
1997 |
Virtua Striker 2 is an arcade soccer game with enhanced 3D graphics, fluid animations, and faster matches, combining simple controls with smarter AI and strategic play. |
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Street Fighter EX ストリートファイターEX
|
1996 |
Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos. |
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Strikers 1945 Plus ストライカーズ 1945 PLUS
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2000 |
Strikers 1945 Plus is a vertical shooter combining classic arcade action with enhanced visuals, multiple planes, and fast-paced, skill-based combat. |
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Grand Striker 2 グランドストライカー2
|
1996 |
Grand Striker 2 is a Japan-only arcade soccer game featuring faster gameplay, improved graphics, and a wider selection of teams compared to its predecessor. |
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Street Fighter 6 ストリートファイター6
|
2023 |
Street Fighter 6: Type Arcade, released in December 2023 on NESiCAxLive2, features exclusive Dynamic controls, online play, cross-platform progression, and customizable profiles, with ongoing updates and wide U.S. arcade availability. |
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Street Fighter II': Champion Edition (Red Wave)
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1992 |
Red Wave is an unofficial arcade modification of Street Fighter II': Champion Edition that adds mid-air special moves, limits multiple projectiles, and became popular in regions with limited official updates. |
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Street Fighter EX2 Plus ストリートファイターEX2プラス
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1999 |
Street Fighter EX2 Plus adds new and returning characters, introduces Meteor Combos for all fighters, and refines Excel Combos to allow repeated moves in sequences. |
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Hyper Street Fighter II: The Anniversary Edition ハイパーストリートファイターII アニバーサリーエディション
|
2003 |
Hyper Street Fighter II arcade allows players to select any version of Street Fighter II characters, marking the final CP System II release. |
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Street Fighter Alpha 2 ストリートファイターZERO2
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1996 |
Known as Street Fighter Zero 2 in Japan. Street Fighter Alpha 2 introduced Custom Combos, Alpha Counters, and advanced CPS2 graphics and sound, becoming a balanced and competitive arcade favorite. |
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Street Fighter III: 2nd Impact – Giant Attack ストリートファイターIII 2nd IMPACT -GIANT ATTACK-
|
1998 |
Street Fighter III: 2nd Impact adds new characters, separates Yun and Yang, introduces EX Specials, tech throws, Personal Actions, updated mechanics, and single-player rivals with bonus rounds like “Parry the Ball.” |
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Street Fighter III: 3rd Strike – Fight for Future ストリートファイターIII 3rd STRIKE
|
1999 |
Street Fighter III: 3rd Strike adds new characters, updates returning fighters, introduces Guard Parry and a Judgement System, and includes single-player challenges with minigames. |
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Neo Bomber Man
|
1997 |
The arcade released Neo*Geo version of Bomberman. Similiar to the other
versions. Also released for the Neo*Geo home cart system. |
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Virtua Striker 3 ver. 2002 バーチャストライカー
|
2002 |
Minor update to Virtua Striker 3 with roster revisions, small gameplay adjustments, and optimized graphics. Keeps the emphasis on fast, exciting arcade matches. |
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King of Fighters '95
|
1995 |
Sequel to The King of Fighters 94. This game once again uses characters from SNK's other fighters but this time you can edit you teams to your liking.
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Virtua Striker 4 バーチャストライカー
|
2004 |
Virtua Striker 4 is the fourth in the main series. It modernized visuals and smoother animations combined with additional game modes and refined mechanics. Continues the series’ focus on high-speed arcade soccer and dramatic plays rather than realistic simulation. |