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Plus Alpha
|
1989 |
No summary. |
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Ikari Warriors
|
1986 |
Jungle combat with guns and grenades against an army of evildoers. Lots
of powerups and an eight-direction turning joystick/knob to control
you fighter. Plus you get to jump into tanks! A classic two player
reminiscent of Front Line. |
|
Street Fighter Alpha 3 ストリートファイターZERO3
|
1998 |
Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster. |
|
Street Fighter EX ストリートファイターEX
|
1996 |
Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos. |
|
Alpha Mission II (ASO - Armored Scrum Object 2) アルファミッション2
|
1991 |
No summary. |
|
Alpha
|
1983 |
No summary. |
|
Alpha One
|
1983 |
Prototype of Major Havoc. |
|
Alpha Mission (ASO - Armored Scrum Object) アルファミッション
|
1985 |
No summary. |
|
Moon Alpha ムーンアルファ
|
1979 |
No summary. |
|
Alpha Z, The
|
1986 |
No summary. |
|
Keith Courage In Alpha Zones
|
1987 |
No summary. |
|
Alpha Invader アルファインベーダー
|
1979 |
No summary. |
|
Street Fighter Alpha 2 Gold ストリートファイターZERO2′
|
1996 |
This is a Japanese only release after Street Fighter Alpha 2 to please the Japanese pundits with the addition of Evil Ryu and other new modes of play. |
|
Street Fighter Alpha: Warriors’ Dreams ストリートファイターZERO
|
1995 |
Yet another fighter. In Japan known as Street Fighter Alpha. |
|
Street Fighter Alpha 2 ストリートファイターZERO2
|
1996 |
Known as Street Fighter Zero 2 in Japan. Street Fighter Alpha 2 introduced Custom Combos, Alpha Counters, and advanced CPS2 graphics and sound, becoming a balanced and competitive arcade favorite. |
|
Assault Plus アサルトプラス
|
1988 |
Tank game played from overhead. Sequel to "Assault".
|
|
Pac-Man Plus パックマンプラス
|
1982 |
No summary. |
|
Miss Pac-Plus
|
1981 |
No summary. |
|
Galaga Plus ギャラガプラス
|
1984 |
Distributed game name: GAPLUS OR GALAGA 3... A sequel released by NAMCO of the original Galaga under two different names both released in 1984. |
|
Scud Race Plus スカッドレースプラス
|
1997 |
No summary. |
|
Tetris plus 2 テトリスプラス2
|
1997 |
No summary. |
|
Ms. Pacman Plus
|
1981 |
No summary. |
|
Tetris Plus テトリスプラス
|
1995 |
No summary. |
|
Dance Dance Revolution 4thMix Plus ダンスダンスレヴォリューション4thMIX Plus
|
2000 |
Another in the series of Dance Dance Revolution / Dancing Stage games. |
|
Dance Dance Revolution 3rdMix Plus ダンスダンスレヴォリューション3rdMIX Plus
|
2000 |
Another in the series of Dance Dance Revolution / Dancing Stage games. |
|
Dance Dance Revolution Solo 4thMix Plus ダンスダンスレボリューションソロ4thMIX Plus
|
2000 |
No summary. |
|
Dance Dance Revolution A20 Plus ダンスダンスレボリューションA20 Plus
|
2020 |
Another in the series of Dance Dance Revolution / Dancing Stage games. |
|
Macross Plus
|
1996 |
No summary. |
|
Strikers 1945 Plus ストライカーズ 1945 PLUS
|
2000 |
Strikers 1945 Plus is a vertical shooter combining classic arcade action with enhanced visuals, multiple planes, and fast-paced, skill-based combat. |
|
Street Fighter EX Plus ストリートファイターEXプラス
|
1997 |
Street Fighter EX Plus added all hidden characters from the original EX plus four new fighters, raising the roster to 21 playable characters. |
|
Street Fighter EX2 Plus ストリートファイターEX2プラス
|
1999 |
Street Fighter EX2 Plus adds new and returning characters, introduces Meteor Combos for all fighters, and refines Excel Combos to allow repeated moves in sequences. |
|
Street Fighter EX2 ストリートファイターEX2
|
1998 |
Street Fighter EX2 expands EX Plus with Guard Breaks, Super Canceling, and introduces Excel Combos, allowing timed chains of varied basic and special moves with move restrictions. |
|
Marvel Vs. Capcom
|
1997 |
The 5th game by Capcom to utilize their insanely popular Xmen fighting game
engine. Players select 2 characters out of a possible 15 (plus 5 hidden)
and battle it out. |
|
Super Street Fighter II Turbo スーパーストリートファイターIIX
|
1994 |
Super Street Fighter II Turbo arcade ran on CPS2 hardware with advanced graphics and Q-Sound audio, introduced the Super Combo system, selectable speed settings, and the hidden character Akuma. |
|
Super Street Fighter II: The New Challengers スーパーストリートファイターII
|
1993 |
Super Street Fighter II arcade expanded the roster to 16 characters, improved graphics and audio, rebalanced gameplay, added a scoring system and color options, and introduced an eight-player Tournament Battle mode. |
|
Street Fighter II' Turbo: Hyper Fighting ストリートファイターII′ ターボ
|
1992 |
Choose from the original eight characters plus new boss characters in a speed-up version of Street Fighter 2: Champion Edition. |
|
Street Fighter III: New Generation ストリートファイターIII
|
1997 |
Sequel to Street Fighter II. Street Fighter III introduces parrying, Super Arts, and extended hit stun mechanics, combining traditional 1-on-1 combat with new movement, attack, and combo options |
|
Street Fighter III: 3rd Strike – Fight for Future ストリートファイターIII 3rd STRIKE
|
1999 |
Street Fighter III: 3rd Strike adds new characters, updates returning fighters, introduces Guard Parry and a Judgement System, and includes single-player challenges with minigames. |
|
Super Street Fighter IV スーパーストリートファイターIV
|
2009 |
Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings. |
|
Street Fighter II: The World Warrior ストリートファイターII
|
1991 |
Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics. |
|
Street Fighter II': Champion Edition (Red Wave)
|
1992 |
Red Wave is an unofficial arcade modification of Street Fighter II': Champion Edition that adds mid-air special moves, limits multiple projectiles, and became popular in regions with limited official updates. |
|
Strikers 1945 III ストライカーズ1999
|
1999 |
Strikers 1945 III is a modernized vertical shooter with advanced planes, complex bullet patterns, and high-intensity arcade action requiring skill, strategy, and precise timing. |
|
Kuhga - Operation Code Vapor Trail 空牙 – Operation Code Vapor Trail
|
1989 |
In 1999, a terrorist organization known only as DAGGER has occupied the city of New York where they have hacked into military defenses world-wide, established their own military command and gained access to nuclear missile silos. They hold the world hostage in this position and promise to cancel their threats of destroying the Earth only until the world's governments relinquish their power to DAGGER. |
|
Street Fighter II': Champion Edition ストリートファイターII ダッシュ
|
1992 |
Street Fighter II': Champion Edition arcade added playable bosses, mirror matches, and gameplay balance adjustments, enhancing competitive depth while retaining the original format. |
|
Strikers 1945 ストライカーズ1945
|
1995 |
Strikers 1945 is a fast-paced vertical shooter where players pilot WWII-era planes against waves of enemies and bosses, emphasizing skillful shooting, dodging, and strategic power-up use. |
|
Hyper Street Fighter II: The Anniversary Edition ハイパーストリートファイターII アニバーサリーエディション
|
2003 |
Hyper Street Fighter II arcade allows players to select any version of Street Fighter II characters, marking the final CP System II release. |
|
Sengeki Striker 旋激ストライカー
|
1997 |
Sengeki Striker is a Japan-only vertical shoot ’em up where players pilot a ship with multiple auxiliary weapons, chaining enemy kills for high scores. The game combines fast-paced shooting, dynamic explosions, and strategic use of bombs and Gambits. |
|
Strikers 1945 2 ストライカーズ1945II
|
1997 |
Strikers 1945 II is an intensified vertical shooter featuring diverse planes, complex enemy patterns, and upgraded visuals, requiring precision, strategy, and quick reflexes. |
|
Virtua Striker 3 バーチャストライカー
|
2001 |
Virtua Striker 3 ntroduces new teams, improved 3D graphics, and expanded match modes. Maintains the series’ arcade-focused gameplay with fast, action-driven soccer, dynamic camera angles, and fluid animations. |
|
Street Fighter III: 2nd Impact – Giant Attack ストリートファイターIII 2nd IMPACT -GIANT ATTACK-
|
1998 |
Street Fighter III: 2nd Impact adds new characters, separates Yun and Yang, introduces EX Specials, tech throws, Personal Actions, updated mechanics, and single-player rivals with bonus rounds like “Parry the Ball.” |
|
Grand Striker グランドストライカー
|
1993 |
Grand Striker (also called Grand Striker Human Cup) is a Japanese arcade soccer game where players advance through five tournament stages to win the Human Cup. The gameplay is fast-paced and accessible, emphasizing fun and straightforward arcade action. |
|
Virtua Striker 4 バーチャストライカー
|
2004 |
Virtua Striker 4 is the fourth in the main series. It modernized visuals and smoother animations combined with additional game modes and refined mechanics. Continues the series’ focus on high-speed arcade soccer and dramatic plays rather than realistic simulation. |
|
Big Striker ビッグストライカー
|
1992 |
Big Striker is a soccer game with an isometric view, eight teams, and dynamic weather effects. Players use a three-button control scheme for passing, shooting, and feints, emphasizing fast-paced, strategic arcade play. |
|
Ultra Street Fighter IV ウルトラストリートファイターIV
|
2010 |
Ultra Street Fighter IV, released in arcades on April 17, 2014, added new characters, stages, and gameplay refinements, serving as the final arcade iteration of Street Fighter IV. |
|
Chinese Hero チャイニーズヒーロー
|
1984 |
Chinese Hero (チャイニーズヒーロー, Chainīzu Hīrō), also known in Japan as Super Chinese (スーパーチャイニーズ, Sūpā Chainīzu), is an arcade action game developed by Nihon Game (now Culture Brain) and published by Taiyo System in October 1984. |
|
Neo Bomber Man
|
1997 |
The arcade released Neo*Geo version of Bomberman. Similiar to the other
versions. Also released for the Neo*Geo home cart system. |
|
Virtua Striker 2 バーチャストライカー2
|
1997 |
Virtua Striker 2 is an arcade soccer game with enhanced 3D graphics, fluid animations, and faster matches, combining simple controls with smarter AI and strategic play. |
|
Street Fighter 6 ストリートファイター6
|
2023 |
Street Fighter 6: Type Arcade, released in December 2023 on NESiCAxLive2, features exclusive Dynamic controls, online play, cross-platform progression, and customizable profiles, with ongoing updates and wide U.S. arcade availability. |
|
Street Fighter: The Movie ストリートファイター ・ザー・ムービー
|
1994 |
Street Fighter: The Movie arcade is a poorly received digitized fighter with unresponsive controls and limited characters, yet it maintains a small ironic competitive scene. |
|
Violence Fight バイオレンスファイト
|
1990 |
Primitive two player fighting game. Two players can duke it out in this 2d fighter similar to Pit Fighter. |
|
Samurai Showdown サムライスピリッツ
|
1993 |
The first in a popular line of fighters in which the combatants wield various weapons. Known as "Samurai Spirits" in Japan. |
|
Bucky O'Hare バッキーオハラのスチャラカ空中戦
|
1992 |
Bucky's mission is to destroy each planet boss and rescue his crews and
infiltrate into the Toad's spaceship and stop their ambition of universe
domination. |
|
Street Fighter II: Rainbow Edition
|
1993 |
A bootleg modified (read: not originally from Capcom) version of SFII:CE. Many new (and most "cheap"!) features. |
|
Libble Rabble リブルラブル
|
1983 |
An obscure Namco release, Libble Rabble was designed by Toru Iwatani after his huge success with Pac-Man. Although it was not particularly popular, Iwatani claimed that it was his own personal favorite of the games he designed. |
|
King of Fighters '95
|
1995 |
Sequel to The King of Fighters 94. This game once again uses characters from SNK's other fighters but this time you can edit you teams to your liking.
|
|
Cabal カベール
|
1989 |
Third person (behind player). Use a trackball to control a soldier and his aiming crosshair, and conduct attacks on various enemies. This game has quite a few "pseudo-hidden" power-ups and suprises. |