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Puzzle Bobble (Bust-A-Move) パズルボブル
|
1994 |
Puzzle sequel to Bubble Bobble. |
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Puzzle Bobble 2 (Bust-A-Move Again) パズルボブル2
|
1995 |
No summary. |
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Puzzle Bobble Live! (Bust-A-Move Live!)
|
2009 |
No summary. |
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Super Bobble Bobble (Bubble Bobble bootleg) スーパーボブルボブル
|
1986 |
No summary. |
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Bobble Bobble ボブルボブル
|
1986 |
Bootleg of Bubble Bobble. |
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Super Bobble Bobble
|
1986 |
No summary. |
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Puzzle Bobble 3 パズルボブル3
|
1996 |
No summary. |
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Puzzle Bobble 2x パズルボブル2X
|
1995 |
No summary. |
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Puzzle Bobble 4 パズルボブル4
|
1998 |
No summary. |
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Super Puzzle Bobble
|
1999 |
No summary. |
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Azumanga Daioh Puzzle Bobble あずまんが大王 パズルボブル
|
2002 |
Puzzle Bobble crossover with the Azumanga Daioh anime and manga published by Moss. |
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Bubble Bobble バブルボブル
|
1986 |
As Bub and Bob, you try to capture enemies in bubbles and pop them to complete all 100 levels and rescue your girlfriends. |
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Winter Bobble
|
1990 |
Bootleg Snow Bros |
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Cosmo Gang the Puzzle コズモギャングザパズル
|
1992 |
Tetris-like puzzle game featuring the Cosmo Gang. |
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Let's Go! Puzzle Dama 進め!対戦ぱずるだま
|
1995 |
No summary. |
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Puzzle Dama ぱずるだま
|
1994 |
No summary. |
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Puzzle De Pon!
|
1995 |
No summary. |
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Super Puzzle Fighter 2 スーパーパズルファイター2
|
1996 |
No summary. |
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Super Puzzle Fighter 2 Turbo スーパーパズルファイター2ターボ
|
1996 |
No summary. |
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Super Puzzle Fighter 2 X スーパーパズルファイター2X
|
1996 |
No summary. |
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Paint 'N' Puzzle
|
1993 |
No summary. |
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Puzzle & Action: Treasure Hunt
|
1997 |
No summary. |
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Puzzle Club (prototype)
|
1990 |
No summary. |
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Susume! Taisen Puzzle Dama
|
1996 |
No summary. |
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Tokimeki Memorial Puzzle Dama ときめきメモリアル対戦ぱずるだま
|
1995 |
No summary. |
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Pulsar パルサー
|
1981 |
You drive through a maze while strange opponents fire at you. You must vanquish opponents before you move to the next maze. Watch for the maze to change, because as some walls disappear others materialize. |
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Crystal Castles クリスタルキャッスル
|
1983 |
The Brothers Grimm go 3-d. Pac-man style game in which you move Bentley Bear through a series of dazzling 3-d landscapes, collecting gems and avoiding balls, trees, and other bad guys. |
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Trog
|
1990 |
Trog is a 1 to 4 player Pacman style game. Each player controls a
dinosaur who must move around the island collecting their colored eggs and then making it back home first. There are 51 different levels.
|
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Pleiads
|
1981 |
The same play style as Phoenix. Move your ship left and right, and destroy the enemy characters. Several different waves, with the major difference from Phoenix being a wave where you have to land the ship. |
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Street Fighter EX2 ストリートファイターEX2
|
1998 |
Street Fighter EX2 expands EX Plus with Guard Breaks, Super Canceling, and introduces Excel Combos, allowing timed chains of varied basic and special moves with move restrictions. |
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Pop Flamer ポップフレーマー
|
1982 |
Pop Flamer - a mouse with a flame-thrower flames anything that moves and is not a balloon. Pop all the balloons on each level to move to the next. |
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Meikyu Jima
|
1988 |
developed by NANAO CORP. (?)
manufactured by IREM (?)
distributed by IREM (?)
Genre: Puzzle
Display: 384x256@55
Screen orientation: horizontal |
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Block Hole
|
1989 |
A puzzle game where a spaceship tries to shoot blocks by shooting the top
of each block until they match. The game ends when the blocks reach the
bottom. |
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Tactician タクティシャン
|
1981 |
Like Space Invaders except you get 30 seconds before a level to build up barricades, and the ships don't move in unison. |
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Rainbow Islands レインボーアイランド
|
1987 |
The sequel of the Taito hit "Bubble Bobble." Full name: Rainbow Islands: The Story of Bubble Bobble 2 |
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Bubble Memories バブルメモリーズ
|
1995 |
Bubble Memories: The Story of Bubble Bobble III (バブルメモリーズ, Baburu Memorīzu) |
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Bonanza Bros. ボナンザブラザーズ
|
1990 |
One or two bank robbers move up and down floors collecting treasures and avoiding the cops. |
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Money Idol Exchanger
|
1997 |
English title: Money Puzzle Exchanger. Magical Drop with money denominations. |
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Street Fighter EX2 Plus ストリートファイターEX2プラス
|
1999 |
Street Fighter EX2 Plus adds new and returning characters, introduces Meteor Combos for all fighters, and refines Excel Combos to allow repeated moves in sequences. |
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Plotting
|
1989 |
A puzzle game: As a blob, you must clear screens full of blocks...or DIE! |
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Flipull フリップル
|
1989 |
A puzzle game: As a blob, you must clear screens full of blocks...or DIE! |
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Gun Dealer
|
1990 |
Poker/Card puzzle game that "rewards" the player with naked ladies. |
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Choplifter チョップリフター
|
1985 |
Fly rescue sorties to bust POW's out of camps. |
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Qix クイックス
|
1981 |
Qix (pronounced "kicks") is a simple and elegant game in which you claim territory by drawing boxes to fill a rectangular space. You must avoid the Qix – sticklike objects that float and bounce through your space in unpredictable patterns. You can rack up more points for creating boxes more slowly, and besides the Qix, you must be careful of Sparx and Fuses which appear if your marker stops while you are drawing. |
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Moon Alien-Part 2
|
1980 |
This game is very similar to Galaxian, except that there is now an energy meter at the bottom that decrements with time. If you do not destroy all the aliens before this meter empties, your ship is destroyed.
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Bank Panic バンクパニック
|
1985 |
Shoot bad guys behind the doors, don't shoot the good guys. Try
to collect stolen money back. |
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Crime City クライムシティー
|
1989 |
Classic-style walk-and-shoot, similar to E-Swat and Shinobi. Assume the role of two cops and go out stopping bank robberies, saving the kidnapped, and all that other good stuff cops do.
|
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Kuhga - Operation Code Vapor Trail 空牙 – Operation Code Vapor Trail
|
1989 |
In 1999, a terrorist organization known only as DAGGER has occupied the city of New York where they have hacked into military defenses world-wide, established their own military command and gained access to nuclear missile silos. They hold the world hostage in this position and promise to cancel their threats of destroying the Earth only until the world's governments relinquish their power to DAGGER. |
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Turpin ターピン
|
1981 |
Maze collection game (Pac-man style) based around collecting items(turtle eggs) hidden in Question Mark '?' boxes around the screen and returning them home. A.K.A. "Turtles." |
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Darius ダライアス
|
1986 |
Multiple-monitor game. Scrolls from Left to Right for most of the game,
except when choosing the next level to go to, which scrolls Up and Down.
Can gain power-ups along the way for stronger Bombs and (laser?) Shots.. |
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Cyber Sled サイバースレッド
|
1993 |
Move through a 3D envirnoment to destroy
a single enemy with missiles and bullets |
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Street Fighter EX ストリートファイターEX
|
1996 |
Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos. |
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Challenger チャレンジャー
|
1981 |
Split and destroy "space bubbles" and enemy ships. Ship fires in three directions, and can "Warp" to the top or bottom of the screen. Dock with the Bonus Bug for bonus points.
|
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Heiankyo Alien
|
1979 |
Move a character around a maze and try to trap aliens in bubbles. |
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Legionnaire
|
1992 |
A run through the city and beat up all the bad giys game in the same vein as games like Final Fight. Judy has been kidnapped by the crime syndicate and Frank, Chris, and Alfred must save her. |
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China Gate 中華大仙?
|
1988 |
You (and optional teamate) choose 1 of 3 characters, battle many different enemies with different abilities, and beat various bosses. The goal is to retrieve a book which the enemies have stolen from your master (as you see in the attract screens). |
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Block Out ブロックアウト
|
1989 |
A Tetris-type game of arranging falling "bricks", except it's 3D and you're looking top-down into the grid that is being filled. |
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Smash TV
|
1990 |
In the "distant" future of 1999, you are a contestant on the most violent game show of all – Smash TV. On this game show anything goes, as you attempt to collect prizes, cash, and keys by fighting off a host of enemies with your array of weapons. In some versions, if you collect enough keys, you are rewarded with a trip to the Pleasure Dome. |
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Street Fighter III: New Generation ストリートファイターIII
|
1997 |
Sequel to Street Fighter II. Street Fighter III introduces parrying, Super Arts, and extended hit stun mechanics, combining traditional 1-on-1 combat with new movement, attack, and combo options |
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Street Fighter III: 3rd Strike – Fight for Future ストリートファイターIII 3rd STRIKE
|
1999 |
Street Fighter III: 3rd Strike adds new characters, updates returning fighters, introduces Guard Parry and a Judgement System, and includes single-player challenges with minigames. |
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Lunar Lander ルナーランダー
|
1979 |
Check it out: Atari’s first vector graphics game. Using a throttle lever and rotation buttons, you attempt to land a manned spacecraft on the moon. Readouts show fuel usage and speed readings which must be coordinated for a successful landing. |
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Three Wonders スリーワンダー
|
1991 |
Three different games from varying genres. Midnight Wanderers is a side-scrolling platform game, Chariot is a side-scrolling shooter, and Don't Pull is a maze/block game. All have very colorful graphics.
|
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Levers
|
1983 |
Move from lever to lever to collect the flowers. |
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Renegade 熱血硬派くにおくん
|
1986 |
It's 2am. You're in the subway. The wrong place to be unless you're
looking for trouble. They've got sticks, chains and your girlfriend. It's
up to you to fight your way through the thug infested city to save her.
|
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Street Fighter III: 2nd Impact – Giant Attack ストリートファイターIII 2nd IMPACT -GIANT ATTACK-
|
1998 |
Street Fighter III: 2nd Impact adds new characters, separates Yun and Yang, introduces EX Specials, tech throws, Personal Actions, updated mechanics, and single-player rivals with bonus rounds like “Parry the Ball.” |
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Space Invaders Part II スペースインベーダーパート2
|
1980 |
Thump Thump Thump you shoot the aliens vertically to keep them from tromping down on to you. This was also the FIRST game to have a intermission between levels, ever! |
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Ataxx アタックス
|
1990 |
A variation on the Othello boardgame. You control either the blue or red
blobs (pieces). You can either jump over one space, or "multiply" to an
adjacent space. Then, all blobs in adjacent spaces change to your color. |
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Psycho - Nics Oscar サイコニクスオスカー
|
1987 |
Control a yellow robot named Oscar, collect shield and weapon power-ups, shoot bad guys until you get to a massive boss-monster at the end. |
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Rampage ランページ
|
1986 |
Destroy all the buildings and move to the next city. |
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Wall Street
|
1982 |
Rescue suicidal stock brokers from plummeting to their deaths Game and Watch style. And then, a tank game! |
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Street Fighter Alpha 3 ストリートファイターZERO3
|
1998 |
Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster. |
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Klax クラックス
|
1989 |
Catch colored blocks rolling down a conveyer belt and stack them by color in vertical columns or, in higher levels, horizontal and diagonal rows. |
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Bubble Symphony バブルシンフォニー
|
1994 |
Also known as Bubble Bobble II (バブルボブルII) |
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Loco-Motion ガッタンゴットン
|
1982 |
Puzzle game - slide blocks for train |
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Super Locomotive スーパーロコモティブ
|
1982 |
Super Locomotive is a split screen scrolling game. The aim is to reach the end of each section without being run into by the opposition and without running red lights.
|
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Crazy Climber クレイジークライマー
|
1980 |
In one of Nichibutsu's most popular arcade games, you must climb up 4 very
tall buildings while avoiding obstacles and pitfalls. |
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Eggs
|
1983 |
Free your chicks contained in Eggs while avoiding the Bad Guys. |
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Scrambled Egg
|
1983 |
Free your chicks contained in Eggs while avoiding the Bad Guys.
|
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Street Fighter II: The World Warrior ストリートファイターII
|
1991 |
Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics. |
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Metro Cross
|
1985 |
You control a runner in a series of timed races. You must run to the end of the hall before time runs out.
|
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Aquarium
|
1996 |
Puzzle Game in the Crazy Cross vein. |
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Alien Syndrome エイリアンシンドローム
|
1987 |
Third-person shooter where you get to blast all kinds of aliens and rescue people. You can also find power-ups for better blasting power!
|
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Fire Trap ファイアートラップ
|
1986 |
Climb burning buildings, avoid falling objects, put out fires, and rescue people and animals. All at the same time. |
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Banbam
|
1984 |
A one or two player maze game published and developed by Sun Electronics |
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Chinese Hero チャイニーズヒーロー
|
1984 |
Chinese Hero (チャイニーズヒーロー, Chainīzu Hīrō), also known in Japan as Super Chinese (スーパーチャイニーズ, Sūpā Chainīzu), is an arcade action game developed by Nihon Game (now Culture Brain) and published by Taiyo System in October 1984. |
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Cobra Command サンダーストーム
|
1984 |
Standard scrolling shooter. Fly your helicopter and wipe out
round after round of bad guys while picking up powerups. |
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Street Fighter EX Plus ストリートファイターEXプラス
|
1997 |
Street Fighter EX Plus added all hidden characters from the original EX plus four new fighters, raising the roster to 21 playable characters. |
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Rip Off リップオフ
|
1979 |
A cooperative two-player game in which you and your teammate try to protect fuel pods from the enemy tanks.
|
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Crackshot
|
1986 |
First-person shoot-’em-up gallery game where players hit “good” targets, avoid “bad” ones, and progress through increasingly challenging themed levels under a time limit. |
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Galaga Plus ギャラガプラス
|
1984 |
Distributed game name: GAPLUS OR GALAGA 3... A sequel released by NAMCO of the original Galaga under two different names both released in 1984. |
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Bucky O'Hare バッキーオハラのスチャラカ空中戦
|
1992 |
Bucky's mission is to destroy each planet boss and rescue his crews and
infiltrate into the Toad's spaceship and stop their ambition of universe
domination. |
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Breakout ブレイクアウト
|
1976 |
Move the paddle and destroy the bricks. |
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Ikari Warriors
|
1986 |
Jungle combat with guns and grenades against an army of evildoers. Lots
of powerups and an eight-direction turning joystick/knob to control
you fighter. Plus you get to jump into tanks! A classic two player
reminiscent of Front Line. |
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Super Speed Race スーパースピードレース
|
1979 |
Super Speed Race is a top-down arcade racing game with manual controls, scrolling tracks, and a separate speedometer, displaying the top five scores on an LED panel. |
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Submarine サブマリン
|
1979 |
This is a mechanically controlled game, possibly built before pong.
Produced by Namco (as marked on case). The object of the game is to aim through the periscope and shoot torpedoes at ships moving back and forth in the ocean. |
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Chase H.Q. 2
|
1990 |
police chasing baddies and running them off the road. Just like C-HQ1 except you had a man jump out of the sun roof and fired a machine gun when you pressed a button. |
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Super Street Fighter IV スーパーストリートファイターIV
|
2009 |
Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings. |
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Space Chaser スペースチェイサー
|
1980 |
Drive a spaceship around a maze collecting dots. |