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Hyper Sports Special Edition
|
1988 |
No summary. |
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Hyper Sports Special ハイパースポーツスペシャル
|
1988 |
No summary. |
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Hyper Sports ハイパーオリンピック’84
|
1984 |
Compete in six Olympic events |
|
Hyper Sports (US) ハイパーオリンピック’84
|
1984 |
No summary. |
|
Special Edition Trivia
|
0 |
No summary. |
|
Hyper Street Fighter II: The Anniversary Edition ハイパーストリートファイターII アニバーサリーエディション
|
2003 |
Hyper Street Fighter II arcade allows players to select any version of Street Fighter II characters, marking the final CP System II release. |
|
Kuuga – Operation Code Vapor Trail 空牙 – Operation Code Vapor Trail
|
1989 |
Vapor Trail: Hyper Offense Formation, known in Japan as Kuuga – Operation Code Vapor Trail (空牙 – Operation Code Vapor Trail) and usually simply referred to as Vapor Trail, is a 1989 shoot 'em up arcade game developed and published by Data East. Vapor Trail was followed by Rohga: Armor Force and Skull Fang. |
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Vapor Trail 空牙
|
1989 |
Vapor Trail: Hyper Offense Formation, known in Japan as Kuuga – Operation Code Vapor Trail (空牙 – Operation Code Vapor Trail) and usually simply referred to as Vapor Trail, is a 1989 shoot 'em up arcade game developed and published by Data East. Vapor Trail was followed by Rohga: Armor Force and Skull Fang. |
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Tri-Sports
|
1989 |
Power Strike (bowling), Pool shark (billiards), and Mini-golf Deluxe all in one cabinet |
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Sports Match
|
1989 |
Similar to Mah-jongg but with sports-themed tiles and a twist in the rules of play. |
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Sports Fishing スポーツフィッシング
|
1994 |
No summary. |
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Sports Fishing 2
|
1995 |
No summary. |
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Ultra Sports
|
1995 |
No summary. |
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Pro Sports
|
1983 |
No summary. |
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Sports Trivia
|
1987 |
No summary. |
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Special Criminal Investigation S・C・I
|
1990 |
No summary. |
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Special Dual スペシャルデュアル
|
1979 |
No summary. |
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Special Dual Part II
|
1979 |
No summary. |
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Special Force Jackal 特殊部隊ジャッカル
|
1986 |
No summary. |
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SPY: Special Project Y
|
1989 |
No summary. |
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Fatal Fury special 餓狼伝説スペシャル
|
1993 |
No summary. |
|
Realbout Fatal Fury Special リアルバウト餓狼伝説スペシャル
|
1997 |
No summary. |
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Sonic Wings Special 2
|
1994 |
No summary. |
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Sonic Wings Special 3
|
1995 |
No summary. |
|
Special Project Y (S.P.Y.)
|
0 |
No summary. |
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Batsugun SPECIAL
|
1993 |
No summary. |
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Idol Janshi Su-Chi-Pi Special
|
1994 |
No summary. |
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S.P.Y. - Special Project Y
|
1989 |
No summary. |
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Special Force
|
0 |
No summary. |
|
Special Force UAG
|
0 |
No summary. |
|
Special Dual 2 スペシャルデュアルパート2
|
0 |
No summary. |
|
STEPPING STAGE Special ステッピングステージスペシャル
|
1999 |
No summary. |
|
Act-Fancer Cybernetick Hyper Weapon アクトフェンサー
|
1989 |
R-Type style shooter. |
|
Hyper Crush ハイパークラッシュ
|
1987 |
No summary. |
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Hyper Duel
|
1993 |
No summary. |
|
Hyper Olympic ハイパーオリンピック
|
1983 |
Japanese version of Hyper Sports. |
|
Hyper Olympic '84 ハイパーオリンピック’84
|
1984 |
Japanese version of Hyper Sports. |
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Hyper Disco Taifun DX
|
1993 |
No summary. |
|
Mahjong Hyper Reaction
|
1995 |
No summary. |
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Mahjong Hyper Reaction 2
|
1997 |
No summary. |
|
Hyper Bishi Bashi
|
2000 |
Hyper Bishi Bashi consists of 27 mini games such as cake eating competitions, wedding cake throwing tournaments and burger building.
|
|
Hyper Drive ハイパードライブ
|
1998 |
No summary. |
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Hyper Olympic in Nagano
|
1997 |
Konami's Olympic-themed followup to 1996's 'International Track and Field' |
|
Street Fighter II' Turbo: Hyper Fighting ストリートファイターII′ ターボ
|
1992 |
Choose from the original eight characters plus new boss characters in a speed-up version of Street Fighter 2: Champion Edition. |
|
Street Fighter II': Champion Edition (Red Wave)
|
1992 |
Red Wave is an unofficial arcade modification of Street Fighter II': Champion Edition that adds mid-air special moves, limits multiple projectiles, and became popular in regions with limited official updates. |
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San Francisco Rush: The Rock - Alcatraz Edition
|
1997 |
No summary. |
|
Daytona USA Championship edition デイトナUSAチャンピオンシップ
|
1994 |
No summary. |
|
NBA Jam: Tournament Edition
|
1994 |
Sequel/upgrade to NBA Jam. |
|
Ryuuko No Ken Gaiden Limited Edition
|
0 |
No summary. |
|
NFL Blitz 2000 Gold Edition
|
2000 |
Another in the NFLBlitz series. |
|
F355 Challenge 2: International Course Edition Arcade
|
2001 |
Update to F355 Challenge |
|
Dance Dance Revolution (2013 edition) ダンスダンスレボリューション2013
|
2013 |
Another in the series of Dance Dance Revolution / Dancing Stage games. |
|
Dance Dance Revolution (2014 edition) ダンスダンスレボリューション2014
|
2014 |
Another in the series of Dance Dance Revolution / Dancing Stage games. |
|
Street Fighter II: Rainbow Edition
|
1993 |
A bootleg modified (read: not originally from Capcom) version of SFII:CE. Many new (and most "cheap"!) features. |
|
Street Fighter II': Champion Edition ストリートファイターII ダッシュ
|
1992 |
Street Fighter II': Champion Edition arcade added playable bosses, mirror matches, and gameplay balance adjustments, enhancing competitive depth while retaining the original format. |
|
Super Street Fighter IV スーパーストリートファイターIV
|
2009 |
Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings. |
|
Street Fighter EX2 ストリートファイターEX2
|
1998 |
Street Fighter EX2 expands EX Plus with Guard Breaks, Super Canceling, and introduces Excel Combos, allowing timed chains of varied basic and special moves with move restrictions. |
|
Championship Sprint チャンピオンシップスプリント
|
1986 |
race tiny cars around a course, special short-cuts appear here and there.. |
|
San Francisco Rush - Extreme Racing サンフランシスコラッシュ
|
1996 |
Sports car driving game through San Francisco-based tracks, albeit with relaxed physics |
|
Karnov's Revenge (Fighters History Dynamite)
|
1994 |
horizontal shooter - pick up and use
special tools - each level reveals a piece of a map |
|
Game Paradise
|
1995 |
Fun, whimsical shooter that contains some mesmerizing special effects and backgrounds. |
|
Cyberbots サイバーボッツ
|
1995 |
2-D robot fighting game with highly maneuverable mecha and the usual special moves and combos. |
|
War Gods ウォーゴッド
|
1996 |
3-D Fighting Game. Play as a wide variety of Gods and Deities with
Special Powers and Moves. |
|
Street Fighter EX2 Plus ストリートファイターEX2プラス
|
1999 |
Street Fighter EX2 Plus adds new and returning characters, introduces Meteor Combos for all fighters, and refines Excel Combos to allow repeated moves in sequences. |
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Stargate
|
1981 |
Space - protect humanoids from aliens. Even more hyper-active sequel to Defender. |
|
Ultra Street Fighter IV ウルトラストリートファイターIV
|
2010 |
Ultra Street Fighter IV, released in arcades on April 17, 2014, added new characters, stages, and gameplay refinements, serving as the final arcade iteration of Street Fighter IV. |
|
Street Fighter EX Plus ストリートファイターEXプラス
|
1997 |
Street Fighter EX Plus added all hidden characters from the original EX plus four new fighters, raising the roster to 21 playable characters. |
|
Street Fighter EX ストリートファイターEX
|
1996 |
Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos. |
|
Street Fighter III: 3rd Strike – Fight for Future ストリートファイターIII 3rd STRIKE
|
1999 |
Street Fighter III: 3rd Strike adds new characters, updates returning fighters, introduces Guard Parry and a Judgement System, and includes single-player challenges with minigames. |
|
Street Fighter Alpha 3 ストリートファイターZERO3
|
1998 |
Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster. |
|
Street Fighter 6 ストリートファイター6
|
2023 |
Street Fighter 6: Type Arcade, released in December 2023 on NESiCAxLive2, features exclusive Dynamic controls, online play, cross-platform progression, and customizable profiles, with ongoing updates and wide U.S. arcade availability. |
|
Super Street Fighter II: The New Challengers スーパーストリートファイターII
|
1993 |
Super Street Fighter II arcade expanded the roster to 16 characters, improved graphics and audio, rebalanced gameplay, added a scoring system and color options, and introduced an eight-player Tournament Battle mode. |
|
Street Fighter II: The World Warrior ストリートファイターII
|
1991 |
Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics. |
|
Street Fighter Alpha 2 ストリートファイターZERO2
|
1996 |
Known as Street Fighter Zero 2 in Japan. Street Fighter Alpha 2 introduced Custom Combos, Alpha Counters, and advanced CPS2 graphics and sound, becoming a balanced and competitive arcade favorite. |
|
Virtua Striker 2 Version 2000
|
1999 |
Update to Virtual Striker 2. Updated team rosters and player statistics, refined gameplay mechanics, and new animations for more fluid matches. Emphasizes speed, arcade intensity, and counterattack opportunities while keeping controls simple. |
|
Street Fighter IV ストリートファイターIV
|
2008 |
Official arcade release (followed by Super/Ultra updates on arcade hardware) |
|
Qix クイックス
|
1981 |
Qix (pronounced "kicks") is a simple and elegant game in which you claim territory by drawing boxes to fill a rectangular space. You must avoid the Qix – sticklike objects that float and bounce through your space in unpredictable patterns. You can rack up more points for creating boxes more slowly, and besides the Qix, you must be careful of Sparx and Fuses which appear if your marker stops while you are drawing. |
|
Chinese Hero チャイニーズヒーロー
|
1984 |
Chinese Hero (チャイニーズヒーロー, Chainīzu Hīrō), also known in Japan as Super Chinese (スーパーチャイニーズ, Sūpā Chainīzu), is an arcade action game developed by Nihon Game (now Culture Brain) and published by Taiyo System in October 1984. |
|
Marvel Vs. Capcom
|
1997 |
The 5th game by Capcom to utilize their insanely popular Xmen fighting game
engine. Players select 2 characters out of a possible 15 (plus 5 hidden)
and battle it out. |
|
Big Striker ビッグストライカー
|
1992 |
Big Striker is a soccer game with an isometric view, eight teams, and dynamic weather effects. Players use a three-button control scheme for passing, shooting, and feints, emphasizing fast-paced, strategic arcade play. |
|
Street Fighter III: New Generation ストリートファイターIII
|
1997 |
Sequel to Street Fighter II. Street Fighter III introduces parrying, Super Arts, and extended hit stun mechanics, combining traditional 1-on-1 combat with new movement, attack, and combo options |
|
Street Fighter III: 2nd Impact – Giant Attack ストリートファイターIII 2nd IMPACT -GIANT ATTACK-
|
1998 |
Street Fighter III: 2nd Impact adds new characters, separates Yun and Yang, introduces EX Specials, tech throws, Personal Actions, updated mechanics, and single-player rivals with bonus rounds like “Parry the Ball.” |
|
Outfoxies, The
|
1995 |
A one or two player game in which you choose from a wide variety of characters and battle to the death with your opponent. |
|
Grand Striker グランドストライカー
|
1993 |
Grand Striker (also called Grand Striker Human Cup) is a Japanese arcade soccer game where players advance through five tournament stages to win the Human Cup. The gameplay is fast-paced and accessible, emphasizing fun and straightforward arcade action. |
|
Super Street Fighter II Turbo スーパーストリートファイターIIX
|
1994 |
Super Street Fighter II Turbo arcade ran on CPS2 hardware with advanced graphics and Q-Sound audio, introduced the Super Combo system, selectable speed settings, and the hidden character Akuma. |
|
Street Fighter Alpha 2 Gold ストリートファイターZERO2′
|
1996 |
This is a Japanese only release after Street Fighter Alpha 2 to please the Japanese pundits with the addition of Evil Ryu and other new modes of play. |
|
Trog
|
1990 |
Trog is a 1 to 4 player Pacman style game. Each player controls a
dinosaur who must move around the island collecting their colored eggs and then making it back home first. There are 51 different levels.
|
|
Street Fighter: The Movie ストリートファイター ・ザー・ムービー
|
1994 |
Street Fighter: The Movie arcade is a poorly received digitized fighter with unresponsive controls and limited characters, yet it maintains a small ironic competitive scene. |
|
Kingdom Grand Prix
|
1994 |
Kingdom Grand Prix is a scrolling shooter/racing hybrid arcade game developed by Raizing and published by Eighting. It was later ported to the Sega Saturn. It is the second entry in the Mahou Daisakusen series, but the first to be a shooter/racing hybrid. |
|
Elevator Action エレベーターアクション
|
1984 |
Your mission as Secret Agent 17(code name "Otto") is to find the secret documents behind red doors and then escape in your getaway car. As you travel by elevator and stairs, avoid enemies or immobilize them by force if necessary. |
|
Super Speed Race スーパースピードレース
|
1979 |
Super Speed Race is a top-down arcade racing game with manual controls, scrolling tracks, and a separate speedometer, displaying the top five scores on an LED panel. |