=>
|
New Block X
|
1979 |
No summary. |
|
Kuhga - Operation Code Vapor Trail 空牙 – Operation Code Vapor Trail
|
1989 |
In 1999, a terrorist organization known only as DAGGER has occupied the city of New York where they have hacked into military defenses world-wide, established their own military command and gained access to nuclear missile silos. They hold the world hostage in this position and promise to cancel their threats of destroying the Earth only until the world's governments relinquish their power to DAGGER. |
|
Block Block ブロックブロック
|
1991 |
No summary. |
|
New Block Z
|
1979 |
No summary. |
|
New York New York
|
1981 |
No summary. |
|
New York, New York ニューヨークニューヨーク
|
0 |
No summary. |
|
Street Fighter III: 2nd Impact – Giant Attack ストリートファイターIII 2nd IMPACT -GIANT ATTACK-
|
1998 |
Street Fighter III: 2nd Impact adds new characters, separates Yun and Yang, introduces EX Specials, tech throws, Personal Actions, updated mechanics, and single-player rivals with bonus rounds like “Parry the Ball.” |
|
Block Out ブロックアウト
|
1989 |
A Tetris-type game of arranging falling "bricks", except it's 3D and you're looking top-down into the grid that is being filled. |
|
Block Gal ブロックギャル
|
1987 |
No summary. |
|
Block Game ブロックゲーム
|
1978 |
No summary. |
|
Block Hole
|
1989 |
A puzzle game where a spaceship tries to shoot blocks by shooting the top
of each block until they match. The game ends when the blocks reach the
bottom. |
|
Block Invader ブロックインベーダー
|
1978 |
No summary. |
|
Double Block T3 ダブルブロックT3
|
1979 |
No summary. |
|
IQ Block
|
1993 |
No summary. |
|
Super Block スーパーブロック
|
1978 |
No summary. |
|
Upset Block アップセットブロック
|
1979 |
No summary. |
|
Zun Zun Block ズンズンブロック
|
1979 |
No summary. |
|
DE Block
|
1991 |
No summary. |
|
Block
|
1986 |
Arkanoid bootleg |
|
Many Block
|
1991 |
No summary. |
|
Power Block
|
1978 |
No summary. |
|
Wall Block
|
1978 |
No summary. |
|
Block T・Tブロック
|
1977 |
No summary. |
|
Block Yard
|
1977 |
Konami, released by Leijac |
|
Virtua Striker 2 Version 2000
|
1999 |
Update to Virtual Striker 2. Updated team rosters and player statistics, refined gameplay mechanics, and new animations for more fluid matches. Emphasizes speed, arcade intensity, and counterattack opportunities while keeping controls simple. |
|
Three Wonders スリーワンダー
|
1991 |
Three different games from varying genres. Midnight Wanderers is a side-scrolling platform game, Chariot is a side-scrolling shooter, and Don't Pull is a maze/block game. All have very colorful graphics.
|
|
Super Street Fighter IV スーパーストリートファイターIV
|
2009 |
Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings. |
|
Street Fighter III: New Generation ストリートファイターIII
|
1997 |
Sequel to Street Fighter II. Street Fighter III introduces parrying, Super Arts, and extended hit stun mechanics, combining traditional 1-on-1 combat with new movement, attack, and combo options |
|
Street Fighter III: 3rd Strike – Fight for Future ストリートファイターIII 3rd STRIKE
|
1999 |
Street Fighter III: 3rd Strike adds new characters, updates returning fighters, introduces Guard Parry and a Judgement System, and includes single-player challenges with minigames. |
|
Virtua Striker 3 バーチャストライカー
|
2001 |
Virtua Striker 3 ntroduces new teams, improved 3D graphics, and expanded match modes. Maintains the series’ arcade-focused gameplay with fast, action-driven soccer, dynamic camera angles, and fluid animations. |
|
New Assault ニューアサルト
|
1988 |
No summary. |
|
New Bosconian ニューボスコニアン
|
1981 |
No summary. |
|
New Fantasia
|
0 |
No summary. |
|
New Grand Derby ニューグランドダービー
|
1981 |
No summary. |
|
New Prototype
|
0 |
No summary. |
|
New Rolling Thunder ニューローリングサンダー
|
1987 |
No summary. |
|
New Sinbad 7
|
1983 |
See Sinbad 7. |
|
New York Captor
|
1986 |
Light gun shooting fun; nail the gangsters before they get you or your loved ones. |
|
New Zealand Story, The
|
1990 |
Basic horizontal platform game - help a little kiwi save his friends from
an evil walrus who intends to have them for dinner. |
|
Brand New Stars
|
1997 |
No summary. |
|
Drift Out:New Technology
|
1991 |
No summary. |
|
New Dyna Blaster: Global Quest
|
1992 |
Follow-up to Irem's 1991 game Dynablaster (known as bomberman
in Japan). |
|
New Dragon Spirit ニュードラゴンスピリット
|
1987 |
Vertical Scrolling shooter in the spirit of (and by the makers of) Xevious. |
|
New Rally-X ニューラリーX
|
1981 |
Updated version of the racing game Rally-X with easier gameplay and the addition of a "lucky" flag. |
|
New Weapon Fight 新武器格闘
|
1998 |
No summary. |
|
New Atomic Punk
|
1993 |
No summary. |
|
New Zealand Story 2, The
|
1988 |
No summary. |
|
New Zealand Story Extra, The
|
1988 |
No summary. |
|
New Zig Zag ニュージグザグ
|
1982 |
A variant of Dig Dug, with an additional pickaxe item |
|
Snow Bros. 2: With New Elves
|
1994 |
Same as Snow Bros. but with 3 added characters. Known in Japan as Otenki Paradise: Snow Bros. 2 |
|
New Pac 1 ニューパックワン
|
0 |
No summary. |
|
The New Zealand Story ニュージーランドストーリー
|
1990 |
No summary. |
|
New Zealand Story ニュージーランドストーリー
|
1988 |
No summary. |
|
Super Street Fighter II: The New Challengers スーパーストリートファイターII
|
1993 |
Super Street Fighter II arcade expanded the roster to 16 characters, improved graphics and audio, rebalanced gameplay, added a scoring system and color options, and introduced an eight-player Tournament Battle mode. |
|
Street Fighter EX2 Plus ストリートファイターEX2プラス
|
1999 |
Street Fighter EX2 Plus adds new and returning characters, introduces Meteor Combos for all fighters, and refines Excel Combos to allow repeated moves in sequences. |
|
Street Fighter II: The World Warrior ストリートファイターII
|
1991 |
Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics. |
|
Ultra Street Fighter IV ウルトラストリートファイターIV
|
2010 |
Ultra Street Fighter IV, released in arcades on April 17, 2014, added new characters, stages, and gameplay refinements, serving as the final arcade iteration of Street Fighter IV. |
|
Gauntlet Dark Legacy ガントレット ダークレガシー
|
1999 |
Gauntlet Dark Legacy, as an expansion to Gauntlet Legends, plays similarly, but with new levels, items, characters, and combat capabilities. |
|
Street Fighter EX ストリートファイターEX
|
1996 |
Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos. |
|
Street Fighter Alpha 2 Gold ストリートファイターZERO2′
|
1996 |
This is a Japanese only release after Street Fighter Alpha 2 to please the Japanese pundits with the addition of Evil Ryu and other new modes of play. |
|
Galaga '88 ギャラガ’88
|
1988 |
The official sequel to Galaga gets updated with new graphics, in-game-music for bonus stages, and scrolling stages--not just stars.
|
|
Street Fighter EX Plus ストリートファイターEXプラス
|
1997 |
Street Fighter EX Plus added all hidden characters from the original EX plus four new fighters, raising the roster to 21 playable characters. |
|
Street Fighter II: Rainbow Edition
|
1993 |
A bootleg modified (read: not originally from Capcom) version of SFII:CE. Many new (and most "cheap"!) features. |
|
Street Fighter Alpha 3 ストリートファイターZERO3
|
1998 |
Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster. |
|
Street Fighter 6 ストリートファイター6
|
2023 |
Street Fighter 6: Type Arcade, released in December 2023 on NESiCAxLive2, features exclusive Dynamic controls, online play, cross-platform progression, and customizable profiles, with ongoing updates and wide U.S. arcade availability. |
|
Street Fighter II' Turbo: Hyper Fighting ストリートファイターII′ ターボ
|
1992 |
Choose from the original eight characters plus new boss characters in a speed-up version of Street Fighter 2: Champion Edition. |
|
Virtua Striker 2 バーチャストライカー2
|
1997 |
Virtua Striker 2 is an arcade soccer game with enhanced 3D graphics, fluid animations, and faster matches, combining simple controls with smarter AI and strategic play. |
|
Street Fighter II': Champion Edition ストリートファイターII ダッシュ
|
1992 |
Street Fighter II': Champion Edition arcade added playable bosses, mirror matches, and gameplay balance adjustments, enhancing competitive depth while retaining the original format. |
|
Virtua Striker 4 バーチャストライカー
|
2004 |
Virtua Striker 4 is the fourth in the main series. It modernized visuals and smoother animations combined with additional game modes and refined mechanics. Continues the series’ focus on high-speed arcade soccer and dramatic plays rather than realistic simulation. |
|
Street Fighter EX2 ストリートファイターEX2
|
1998 |
Street Fighter EX2 expands EX Plus with Guard Breaks, Super Canceling, and introduces Excel Combos, allowing timed chains of varied basic and special moves with move restrictions. |
|
Big Striker ビッグストライカー
|
1992 |
Big Striker is a soccer game with an isometric view, eight teams, and dynamic weather effects. Players use a three-button control scheme for passing, shooting, and feints, emphasizing fast-paced, strategic arcade play. |
|
Dyna Blaster
|
1991 |
Dyna Blaster was Hudsonsoft's Bomberman under a new name. |
|
Galaga Plus ギャラガプラス
|
1984 |
Distributed game name: GAPLUS OR GALAGA 3... A sequel released by NAMCO of the original Galaga under two different names both released in 1984. |
|
Virtua Striker 3 ver. 2002 バーチャストライカー
|
2002 |
Minor update to Virtua Striker 3 with roster revisions, small gameplay adjustments, and optimized graphics. Keeps the emphasis on fast, exciting arcade matches. |
|
Street Fighter II': Champion Edition (Red Wave)
|
1992 |
Red Wave is an unofficial arcade modification of Street Fighter II': Champion Edition that adds mid-air special moves, limits multiple projectiles, and became popular in regions with limited official updates. |
|
Super Street Fighter II Turbo スーパーストリートファイターIIX
|
1994 |
Super Street Fighter II Turbo arcade ran on CPS2 hardware with advanced graphics and Q-Sound audio, introduced the Super Combo system, selectable speed settings, and the hidden character Akuma. |
|
Grand Striker グランドストライカー
|
1993 |
Grand Striker (also called Grand Striker Human Cup) is a Japanese arcade soccer game where players advance through five tournament stages to win the Human Cup. The gameplay is fast-paced and accessible, emphasizing fun and straightforward arcade action. |
|
Street Fighter Alpha 2 ストリートファイターZERO2
|
1996 |
Known as Street Fighter Zero 2 in Japan. Street Fighter Alpha 2 introduced Custom Combos, Alpha Counters, and advanced CPS2 graphics and sound, becoming a balanced and competitive arcade favorite. |
|
Space Invaders '91
|
1991 |
Another update to the 1978 classic. New graphics, same theme. |
|
Strikers 1945 Plus ストライカーズ 1945 PLUS
|
2000 |
Strikers 1945 Plus is a vertical shooter combining classic arcade action with enhanced visuals, multiple planes, and fast-paced, skill-based combat. |
|
Challenger チャレンジャー
|
1981 |
Split and destroy "space bubbles" and enemy ships. Ship fires in three directions, and can "Warp" to the top or bottom of the screen. Dock with the Bonus Bug for bonus points.
|
|
Virtua Striker バーチャストライカー
|
1994 |
Virtua Striker is a soccer game featuring fast-paced, 3D polygonal gameplay, emphasizing speed, action, and dramatic plays over realism. |
|
Neo Bomber Man
|
1997 |
The arcade released Neo*Geo version of Bomberman. Similiar to the other
versions. Also released for the Neo*Geo home cart system. |
|
Street Fighter V: Type Arcade ストリートファイターV タイプアーケード
|
2018 |
Street Fighter V: Type Arcade is an arcade-exclusive release with USB controller support, online account integration, Boss Rush mode, and ran on NESiCAxLive until April 2024. |
|
Grand Striker 2 グランドストライカー2
|
1996 |
Grand Striker 2 is a Japan-only arcade soccer game featuring faster gameplay, improved graphics, and a wider selection of teams compared to its predecessor. |
|
Hyper Street Fighter II: The Anniversary Edition ハイパーストリートファイターII アニバーサリーエディション
|
2003 |
Hyper Street Fighter II arcade allows players to select any version of Street Fighter II characters, marking the final CP System II release. |
|
Super Speed Race スーパースピードレース
|
1979 |
Super Speed Race is a top-down arcade racing game with manual controls, scrolling tracks, and a separate speedometer, displaying the top five scores on an LED panel. |
|
Legionnaire
|
1992 |
A run through the city and beat up all the bad giys game in the same vein as games like Final Fight. Judy has been kidnapped by the crime syndicate and Frank, Chris, and Alfred must save her. |
|
Street Fighter IV ストリートファイターIV
|
2008 |
Official arcade release (followed by Super/Ultra updates on arcade hardware) |
|
Canyon Bomber キャニオンボンバー
|
1977 |
A very simple, classic game. Use a button to drop bombs into a canyon of numbered blocks. Your ship changes between a blimp and a biplane. |
|
Libble Rabble リブルラブル
|
1983 |
An obscure Namco release, Libble Rabble was designed by Toru Iwatani after his huge success with Pac-Man. Although it was not particularly popular, Iwatani claimed that it was his own personal favorite of the games he designed. |
|
Ikari Warriors
|
1986 |
Jungle combat with guns and grenades against an army of evildoers. Lots
of powerups and an eight-direction turning joystick/knob to control
you fighter. Plus you get to jump into tanks! A classic two player
reminiscent of Front Line. |
|
China Gate 中華大仙?
|
1988 |
You (and optional teamate) choose 1 of 3 characters, battle many different enemies with different abilities, and beat various bosses. The goal is to retrieve a book which the enemies have stolen from your master (as you see in the attract screens). |
|
Bucky O'Hare バッキーオハラのスチャラカ空中戦
|
1992 |
Bucky's mission is to destroy each planet boss and rescue his crews and
infiltrate into the Toad's spaceship and stop their ambition of universe
domination. |
|
Borderline ボーダーライン, Bōdārain
|
1981 |
drive Jeep, destroy enemy refineries - four stages with different gameplay - vertical shooter, dig-dug like maze, etc |
|
Sengeki Striker 旋激ストライカー
|
1997 |
Sengeki Striker is a Japan-only vertical shoot ’em up where players pilot a ship with multiple auxiliary weapons, chaining enemy kills for high scores. The game combines fast-paced shooting, dynamic explosions, and strategic use of bombs and Gambits. |
|
Smash TV
|
1990 |
In the "distant" future of 1999, you are a contestant on the most violent game show of all – Smash TV. On this game show anything goes, as you attempt to collect prizes, cash, and keys by fighting off a host of enemies with your array of weapons. In some versions, if you collect enough keys, you are rewarded with a trip to the Pleasure Dome. |
|
King of Fighters '95
|
1995 |
Sequel to The King of Fighters 94. This game once again uses characters from SNK's other fighters but this time you can edit you teams to your liking.
|
|
Marvel Vs. Capcom
|
1997 |
The 5th game by Capcom to utilize their insanely popular Xmen fighting game
engine. Players select 2 characters out of a possible 15 (plus 5 hidden)
and battle it out. |
|
Sky Shark 飛翔鮫
|
1982 |
Vertical shoot 'em up. Original Hi Sho Zame in Japan, licensed to Electrocoin in Europe under the name Flying Shark, and Romstar in North America under the name Sky Shark. |
|
Trog
|
1990 |
Trog is a 1 to 4 player Pacman style game. Each player controls a
dinosaur who must move around the island collecting their colored eggs and then making it back home first. There are 51 different levels.
|
|
Emeraldia エメラルディア
|
1992 |
Tetris play-alike with a new twist. |
|
Pleiads
|
1981 |
The same play style as Phoenix. Move your ship left and right, and destroy the enemy characters. Several different waves, with the major difference from Phoenix being a wave where you have to land the ship. |
|
STUN Runner
|
1989 |
Race along tunnels grabbing power boosts, stars and shockwaves while
shooting all the bad guys. |
|
Qix クイックス
|
1981 |
Qix (pronounced "kicks") is a simple and elegant game in which you claim territory by drawing boxes to fill a rectangular space. You must avoid the Qix – sticklike objects that float and bounce through your space in unpredictable patterns. You can rack up more points for creating boxes more slowly, and besides the Qix, you must be careful of Sparx and Fuses which appear if your marker stops while you are drawing. |
|
Twin Cobra II
|
1995 |
Twin Cobra II is a military-themed vertically scrolling shoot 'em up game that plays similarly to the previous Twin Cobra. |
|
Outfoxies, The
|
1995 |
A one or two player game in which you choose from a wide variety of characters and battle to the death with your opponent. |
|
Baseball Stars Professional ベースボールスターズ
|
1990 |
Standard baseball game with unique themed teams and stats. Has photos for every single player. |
|
Gauntlet II ガントレット2
|
1986 |
Sequel to Gauntlet. Multiplayer (up to 4) exploration/shooting game with RPG elements. More varied monsters/walls/items and higher difficulty than its predecessor.
|
|
Super Locomotive スーパーロコモティブ
|
1982 |
Super Locomotive is a split screen scrolling game. The aim is to reach the end of each section without being run into by the opposition and without running red lights.
|
|
WWF Wrestlefest WWFレッスルフェスト
|
1991 |
Wrestling, not that it's a sport really, just acting. WWF WrestleFest is a wrestling game that is a follow-up to WWF Superstars. One to four players can play in a Tag Team Challenge or the Battle Royal. |
|
Turpin ターピン
|
1981 |
Maze collection game (Pac-man style) based around collecting items(turtle eggs) hidden in Question Mark '?' boxes around the screen and returning them home. A.K.A. "Turtles." |
|
Asterix & Obelix
|
1992 |
A 2 player fighting game like Final Fight, the 2 characters you can choose are Asterix and Obelix. |
|
Street Fighter: The Movie ストリートファイター ・ザー・ムービー
|
1994 |
Street Fighter: The Movie arcade is a poorly received digitized fighter with unresponsive controls and limited characters, yet it maintains a small ironic competitive scene. |
|
Rygar アルゴスの戦士
|
1986 |
You play the Legendary Warrior "Rygar" in the side scrolling platform game. The aim is to make it though 27 levels picking up power ups and bonuses along the way.
|
|
Alien vs. Predator エイリアンvsプレデター
|
1993 |
Humans and Predators team up in Final Fight style to vanquish the necronom aliens that have invaded earth. |
|
Moon Alien-Part 2
|
1980 |
This game is very similar to Galaxian, except that there is now an energy meter at the bottom that decrements with time. If you do not destroy all the aliens before this meter empties, your ship is destroyed.
|
|
Legendary Wings アレスの翼
|
1986 |
Two Player game similar to Xevious. Unique combination of vertical scroller (main game) and side scroller (underground sequences). |
|
SD Gundam Neo Battling
|
0 |
Gundam and friends star in this shooter with a myriad of power-ups, mini-robot enemies and very smooth control and action. |